Hindrances

NEW HINDRANCES

Gremlins (Minor/Major)
You have trouble with modern technology. Choose either Electrical or Mechanical devices. When handling a device of the chosen type, make a Spirit roll. On a failure, the device temporarily malfunctions (Minor), or is permanently broken (Major).

Spirit Magnet (Minor)
Spirits are drawn to you like moths to a flame. Some just want your help to complete their unfinished business. Others delight in tormenting you. Powerful wards are required to keep
the dead at bay. At best, they are a distraction – at worst, an enemy.

Hindrances

Storm over the Bay Talysian80 Talysian80